Type 3a is my designation for version of rifle we see in Dominion War. Head of rifle is then-standard Starfleet "hair dryer" design, and has flip-up scope which is probably more of miniature viewscreen than traditional scope (if it was traditional scope it would be completely useless, not only due to design but also due to flashlight attached in front of it). Bulky, resillient, with ability fire both single beams (in "normal" and "widebeam" setting) and pulses (latter are usually fired in bursts), 16 power settings, gyrostabilized, but too complex for battlefield usage (as Kira commented), it is survivable tool and weapon in one, just like standard hand phaser. It does not seem to be more powerful than hand phaser, but probably has greater power storage. Range is presumably larger than that of standard phaser; however I can't remember any examples when it was actually shown.
Type III B (First Contact)
This one is my personal favourite along with "Nemesis" rifle. Not only it is ergonomically superior to type A, but also looks like it can take beating and still shoot, unlike type D. We only saw it fire pulses, which could indicate that it is intended primarly for CQC (Close Quarters Combat - in buildings, corridors like these on staships etc), where rapid-fire ability and simplicity are more important than range and precision. Equipped with scope and flashlight.
Type III C (First Contact, Insurrection)
This one seems to be further development of Type III B, possibly as more versatile and multi-role battlefield weapon - that is implied by fact that this type, while it never shown off-axis or widebeam setting like Type III A, and it can be safely assumed it does not have that ability, it was shown to fire both pulses and beams - hence my theory that Type III B was primarly for usage in close quarters combat which is standard when starship gets boarded, while this one is more multi-scenario weapon. In Insurrection, Picard, Worf and Data blasted hole throught cave wall - that might mean that this rifle lacks disintegration setting (indeed, I would not be surprised if it only has "stun" and "kill" settings, as opposed to 16 settings on Type III a). However, Data was holding standard hand phaser in that scene so better explanation would be that they just did not have time/will to change setting before firing.
Type III D (Nemesis)
Rifle seen in "Nemesis" is visually extremely similar to type C, with more powerful flashlight and new targeting sight, behind and above flashlight. It fired pulses in faster succession and pulses themselves were smaller than those in First Contact and Insurrection. For all intents and purposes, it seems to be just shipboard version of Type III C (something similar to M4 when compared to M16 - M4 is just smaller, carbine version of M16 optimized for CQC), possibly replacing Type III B.
Type III B EVA
EVA version of Type III B, optimised for EVA combat (in situations that require EVA suit and its fat gloves). It has forward grip, much like M4, for faster aiming, and trigger guard is removed. Remainder of rifle is also redesigned, with more rounded barrell and different rifle butt when compared to standard Type B.
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