subota, 9. listopada 2010.

EU Sources contradicting EII ICS (from SFJ)

Displayed firepower too low:




X-Wing: Krytos Trap

X-Wing: The Bacta War

X-Wing: Isard's Revenge

X-Wing: Solo Command

Showdown at Centerpoint

Darksaber

Star Wars Rebellion #10

Heir to the Empire comic book

Vector Prime

Displayed FTL speeds too low:



Tyrant's Test

Heir to the Empire

Displayed STL speeds too low:



Vector Prime

Contradicts fighter/capital ship firepower relationship:



X-Wing: Isard's Revenge

X-Wing: The Bacta War

The Hutt Gambit

Dark Force Rising

Legacy of the Force: Betrayal

Implicitly places capital ship firepower too low via comparison with targets/superweapons



Tyrant's Test

Vector Prime

Dark Empire Sourcebook

New Essential Guide to Vehicles and Weapons

Death Star

Places a fusion/fission generator as the power source for a ship volumetrically competitive in warfare:



The Truce at Bakura

Star Wars Sourcebook

Star Wars Roleplaying Game: Saga Edition

Weapons range:



X-Wing: Isard's Revenge

X-Wing: The Bacta War

X-Wing: The Krytos Trap

X-Wing: Solo Command

Tyrant's Test

Misc. other contradictions:



Shields too weak vs sun - "Heir to the Empire"

Cables used to transmit power - "Vision of the Future"

Implicit contradiction of army sizes via the number of clones - "Guide to the Grand Army of the Republic," Republic Commando books, Odds

Fuel consumption mismatch - SWRPG.

NJO: Star by Star - Vong cruiser blown up by 1,000 kg baradium warhead.

petak, 8. listopada 2010.

ICS fallacies

200 gigaton heavy turbolasers on Republic transport ship - nonexistent.









Base Delta Zero - just take look at following quotes:

"The First Sun is a repulsorlift infantry regiment designed primarily to run search-and-destroy missions, which he troops of the unit jocularly refer to as SLAMs (Search, Locate, Annihilate mission). Indeed, the regiment often undertakes missions with the same objective as the "Base Delta Zero" command: the elimination of all assets of production, including factories, land, mines, fisheries, droids, and sapient beings (particularly any witnesses that may have seen atrocities being commited)."--Galaxy Guide 9: Fragments from the Rim




" "Sir, what about bombardment? Is there a stage for that?"

"Blasting a planet from orbit is easy -- you don't need me to tell you how to do that. Limited orbital strikes would occur during the invasion stage. Just hope you are never given a Base Delta Zero order, lieutenant. Ah, yes, another question?"

"Sir, what's the Base Delta Zero order?"

"Base Delta Zero is the Imperial code order to destroy all population centres and resources, including industry, natural resources and cities. All other Imperial codes are subject to change, as you well know, but this code is always the same to prevent any confusion when the order is given. Base Delta Zero is rarely issued. ...."

-- "A World to Conquer" "

ponedjeljak, 4. listopada 2010.

Star Trek vs Star Wars - nature of technology

Star Wars

Star Wars technology seems to be based on extensive use of EM technology - repulsors at least are EM based, which is based on their performance. Also, ISD was forced to shoot asteroids to keep them out of way.

(unfinished)

Star Trek

Star Trek technology is particle-based, including extensive use of gravitons and gravitational technology, plus manipulation of space-time continuum (warp drive; SW hyperdrive probably does similar thing). Shields are at least partially graviton-based.

(unfinished)

nedjelja, 26. rujna 2010.

"Star Trek canon database" analysis

http://www.stardestroyer.net/Empire/Database/Query-ST.php?Series=TNG&Category=Naval+Tactics&EpName=&Keywords=&Quotes=&Analysis=&Submit=Submit


"Naval Tactics: the great Captain Picard abandoned his ship and left it drifting through space, still intact! This is absolutely incomprehensible. No competent military officer would ever leave his vessel adrift, disabled but intact. A competent military officer would scuttle his ship to keep its technology and weaponry from falling into the wrong hands. "

Mr. Wong obviously forgot that Stargazer took battle damage beforehand, and that auto-destruct might have been offline. Such thing happened in few Star Trek episodes.



"We also see that it attempts to "flank" the Enterprise, and Picard's response indicates that gaps in the firing arc of Federation starships have not changed much from the days of Captain Kirk. Without gaps in its firing arcs, there would be no point to a flanking maneuver. "

Except that most of GCS firepower comes from its torpedo launchers, which are unable to hit targets flanking GCS.



"Naval Tactics: the Enterprise is very close to the Lysian Command Centre as seen below, yet it's still not in "optimum firing range!" "

Actually, we know from several previous episodes about backlash damage. Which means that "optimum firing range" is greater than range displayed, not lower.


"If it takes almost all of the USS Enterprise's 275 photon torpedoes to do this, then we can conclude that photon torpedo yield is between 110 and 450 kilotons (keep in mind that this is a rather generous estimate since the asteroid was hollow so it was obviously not well-consolidated, thus making it easier to fragment). "

Not only they needed to destroy "Pegasus" and its cloaking device (which is around meter in height and lot less in diameter, if I recall correctly); they needed to do it in way that Romulans would never discover that Pegasus had any illegal cloaking device on-board, or that ship ever existed in first place. Finding piece of rock with Federation hull fragment embedded in it would pretty much point out both of these facts to Romulans. And rest of Starfleet, since it seems that Section 31 was behind all that. Which means they required vaporization, giving us yields in low gigatons.

Imperial shields

Mike Wong estimated that ISD's survived 30 minutes of battle with Mon Cal cruisers before losing shields. Heavy turbolasers are 1.5 megatons and medium ones are 15.6 kilotons.

http://www.youtube.com/watch?v=Oma9uPz9YYk

Here we have corvette pumping out 5 shots per second and ISD 2-3 per second. If we take ISD being able to fire 1 heavy turbolaser shot every 8 seconds (as it seems from movie - at around 6:28 at 6:36 we have same ISD firing one heavy shot), that translates in 9000 medium and 225 heavy shots - or 126.45 to 925.2 megatons for shields of Mon Calamari Star Cruiser. ISD's shields should be similar in strength or slightly stronger (maybe up to 150 to 1500 megatons), althought EU states that MonCal star cruisers had stronger shields, and ISD's better amor. So ending value would be 130 to 1000 megaton shields for ISD.

UPDATE: I have been warned that Mike Wong's estimation for 30-minute battle is wrong - time of entire battle is less than 30 minutes, and ISD's start losing shields long before that. I will have to re-watch movie later (I currently don't have enough time) and make my own estimates.

UPDATE 2: I have made estimates at my site.

Blueprints